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The
Characters |
Otis
Delusional and ambitious, Otis is
an aspiring megalomaniac with a grand plan to take over the world.
Unfortunately, he's held back by a plethora of obstacles both
real, like his miniscule stature and his lack of thinking things
through, and imagined, like the rogues' gallery of monsters that
haunt every minute of his day, especially Harold, a vegetarian
flesh-eating zombie with a penchant for getting Otis into trouble
despite Harold's best intentions.
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Iris
Friendly, smart, outgoing, down-to-earth,
yet able to put people in their place when she has to, Iris' stubborn
adherance to being good extends to her love of family, school, surroundings,
and the dumb boy next door. Thanks to Otis' influence, she's not
as sugar sweet as she would like to be, which bothers her strong
sense of right and wrong, most of which she's picked up from her
Gramma. Lately, she seems to have latched onto a teddy bear given
to her by Gramma that Iris refers to simply as 'Bear.' |
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Xana
(a.k.a. X)
and Eebo
The latest in a long line of inventors filled with
good intentions gone awry, Xanathea Xavier (Xana is pronounced zannah
- like hannah) is a loner and busy-body - she'd rather stay in her
lab and work on her latest invention than interact with people.
Picking up where her recently deceased grandfather left off, she
recently completed her pet project of six years, an artificial intelligence
experiment she dubbed Eebo (aka 1B-0), a robot dog her grandfather
purchased for Xana as a Christmas gift. Eebo has turned out a bit
more ornery than Xana had planned, something which Xana means to
correct when she gets around to it, after the million other inventions
lying around the lab she's working on. |
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Cassidy O'Dare
(a.k.a. SuperCaz)
A recent transplant to Strange Ways,
Cassidy is here to save the world from ... well, she's not really
sure what she's saving it from other than some generic evil she
has yet to define but she knows exists. She's in search of her
mortal enemy and has a knack for being constantly late.
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Bruce Kerploznik
(a.k.a. Bruise)
Overbearing son of Coach Kerploznik
and third-grade teacher Mrs. Kerploznik, Bruise is known to terrorize
the school for lunch money in order to raise funds for his political
aspirations, though he'd be the first to deny it. He has an honor
code where he doesn't hit girls or bald people, but he does beat
up kids who have lunch money, want to rule the world, or get in
the way of his political ambitions. He loves headbutting, football,
and stories about evil kings who get the girl.
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Gramma
Known for her grand entrances, odd jokes and knack
for collecting things, Iris' grandmother, Gramma, seems to have
nothing better to do in her retirement than to pick on Otis, possibly
because Iris spends too much time with him, though there could be
another motive at work there. Gramma loves her long walks with her
granddaughter through the neighborhood, the only time she gets out
during her days of working at home sending out SPAM all day long
trying to earn some extra spending cash. Rumor has it she's off
in Europe somewhere doing solo base jumping off of various landmarks
and buildings. |
The Monsters
Otis keeps adding monsters all the
time to his imagination, so it can be a bit difficult to keep
track of them all and any list can be guaranteed to be out of
date almost as soon as it's posted. From left to right:
Harold - a flesh-eating zombie with one distinctive trait:
He's a vegetarian.
The bug aliens - Their main aim is to subvert Otis to their
will that way they can take over the world through Otis.
Tarrrm - Otis' self-proclaimed conscience whose main goal
is to convince Otis that world domination is the obvious career
choice and anything less is, well, unsatisfactory.
Carl - a grim reaper-in-training from below who is perpetually
mired in paperwork and bureaucracy while on the job, which seems
to be to hand the world over to Otis - that is, if he fills out
all the necessary paperwork.
Not Pictured: S.Lyme - Otis' lawyer.
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